Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Summoner's Rift · 100 days ago
2 / 8 / 10
K / D / A
63.2%
Kill participation
672.7
Damage / min
10,717g
372.1 gold / min
20
13 placed · 0 cleared
232
8.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLegendRX#EUW
Garen · Top
14 / 3 / 5
50% KP
49,695
32.9% share
14,660g
189 CS · 6.6/m
i am flawed#goat
Qiyana · Jungle
10 / 2 / 9
50% KP
27,206
18% share
16,030g
223 CS · 7.7/m
sumi#8529
Malzahar · Mid
7 / 4 / 16
60.5% KP
27,381
18.1% share
12,974g
229 CS · 8/m
Toaster#GAK
Ziggs · ADC
3 / 7 / 18
55.3% KP
30,642
20.3% share
12,965g
188 CS · 6.5/m
glue enjoyer#uwu
Shen · Support
4 / 4 / 27
81.6% KP
16,101
10.7% share
10,063g
34 CS · 1.2/m
Red side
Defeatbnuy#auri
Aatrox · Top
5 / 7 / 4
47.4% KP
23,942
24.2% share
11,660g
207 CS · 7.2/m
Pegasø#WINGS
Naafiri · Jungle
4 / 11 / 5
47.4% KP
16,615
16.8% share
9,654g
151 CS · 5.2/m
Po Gap#EUW
Galio · Mid
2 / 8 / 10
63.2% KP
19,373
19.6% share
10,717g
232 CS · 8.1/m
Gazir#kaii
Vladimir · ADC
6 / 8 / 5
57.9% KP
25,083
25.4% share
13,361g
216 CS · 7.5/m
ZAVŘI SI DRŽKU#SHUT
Bard · Support
2 / 4 / 14
84.2% KP
13,746
13.9% share
8,253g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
