Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 98 days ago
10 / 8 / 12
K / D / A
47.8%
Kill participation
1,031
Damage / min
17,165g
418.7 gold / min
19
5 placed · 2 cleared
314
7.7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatregate#EUW12
Ornn · Top
6 / 3 / 10
42.1% KP
46,267
22.3% share
15,515g
249 CS · 6.1/m
NotOtakuu#RAWR
Briar · Jungle
11 / 12 / 9
52.6% KP
37,046
17.9% share
17,811g
220 CS · 5.4/m
Mickey Mouse#SZN
Syndra · Mid
9 / 10 / 15
63.2% KP
40,717
19.7% share
18,003g
296 CS · 7.2/m
SeXnS#SeXnS
Ezreal · ADC
8 / 9 / 12
52.6% KP
56,761
27.4% share
19,935g
246 CS · 6/m
Khaslana#E2S1
Zoe · Support
4 / 12 / 15
50% KP
26,286
12.7% share
11,947g
42 CS · 1/m
Red side
VictoryUIC Bardie3#0711
Cho'Gath · Top
7 / 8 / 9
34.8% KP
30,334
15.9% share
17,027g
283 CS · 6.9/m
Lapishorcux#EUW
Hecarim · Jungle
12 / 6 / 18
65.2% KP
45,256
23.7% share
20,309g
325 CS · 7.9/m
Po Gap#EUW
Aurora · Mid
10 / 8 / 12
47.8% KP
42,271
22.1% share
17,165g
314 CS · 7.7/m
Felony For Abuse#EUW
Karthus · ADC
13 / 9 / 11
52.2% KP
52,251
27.3% share
18,684g
290 CS · 7.1/m
blueskies777#EUW
Jax · Support
4 / 7 / 19
50% KP
21,131
11% share
13,173g
46 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
