Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 98 days ago
4 / 7 / 11
K / D / A
62.5%
Kill participation
791.3
Damage / min
13,232g
469.5 gold / min
26
15 placed · 0 cleared
266
9.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRevan#drk
Fizz · Top
6 / 4 / 11
40.5% KP
23,802
20% share
12,576g
175 CS · 6.2/m
TwTv CastFM#Puff
Kindred · Jungle
6 / 5 / 11
40.5% KP
20,684
17.4% share
12,065g
181 CS · 6.4/m
styropianzserem#EUW
Nasus · Mid
3 / 5 / 7
23.8% KP
15,682
13.2% share
12,033g
206 CS · 7.3/m
Kyzai#1111
Mel · ADC
23 / 3 / 3
61.9% KP
42,763
35.9% share
19,399g
275 CS · 9.8/m
whiteinnn#EUW
Pyke · Support
4 / 7 / 22
61.9% KP
16,036
13.5% share
10,502g
18 CS · 0.6/m
Red side
DefeatPo Gap#EUW
Ryze · Top
4 / 7 / 11
62.5% KP
22,301
19.9% share
13,232g
266 CS · 9.4/m
Rayn#Murim
Talon · Jungle
6 / 7 / 6
50% KP
22,596
20.2% share
12,011g
209 CS · 7.4/m
Pikaru#goat
Syndra · Mid
10 / 8 / 2
50% KP
30,251
27.1% share
13,082g
226 CS · 8/m
Yänkler#XCOM
Varus · ADC
2 / 6 / 8
41.7% KP
18,769
16.8% share
12,100g
220 CS · 7.8/m
Bang2#EUW2
Senna · Support
2 / 14 / 13
62.5% KP
17,885
16% share
10,312g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
