Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 97 days ago
5 / 9 / 2
K / D / A
31.8%
Kill participation
662.3
Damage / min
11,975g
382.8 gold / min
24
10 placed · 0 cleared
233
7.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChicago Red#DROSE
Ambessa · Top
7 / 7 / 5
54.5% KP
21,829
24.9% share
13,680g
220 CS · 7/m
Kemso #EUW
Udyr · Jungle
6 / 3 / 6
54.5% KP
19,864
22.7% share
14,530g
289 CS · 9.2/m
Po Gap#EUW
Akali · Mid
5 / 9 / 2
31.8% KP
20,718
23.7% share
11,975g
233 CS · 7.4/m
bulgarian script#exo
Kai'Sa · ADC
4 / 4 / 7
50% KP
17,451
19.9% share
13,870g
255 CS · 8.2/m
Splash#0 1
Nautilus · Support
0 / 10 / 9
40.9% KP
7,729
8.8% share
7,847g
31 CS · 1/m
Red side
Victoryfrajgo#rank1
Yasuo · Top
4 / 8 / 7
33.3% KP
18,335
15.2% share
12,208g
267 CS · 8.5/m
Kórva Z LasuMeow#L9XDD
Naafiri · Jungle
5 / 2 / 12
51.5% KP
21,160
17.5% share
14,069g
250 CS · 8/m
Mr useful#361
Galio · Mid
9 / 2 / 10
57.6% KP
24,662
20.4% share
15,645g
304 CS · 9.7/m
Ryuk#adc
Xayah · ADC
8 / 3 / 12
60.6% KP
36,852
30.6% share
17,661g
292 CS · 9.3/m
eune racecar#0016
Mel · Support
7 / 8 / 18
75.8% KP
19,619
16.3% share
11,525g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
