Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 97 days ago
6 / 7 / 16
K / D / A
56.4%
Kill participation
970.7
Damage / min
13,476g
411.5 gold / min
26
11 placed · 3 cleared
252
7.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChicago Red#DROSE
Renekton · Top
4 / 6 / 11
38.5% KP
26,287
19.6% share
12,032g
254 CS · 7.8/m
JDS 2115#EUW
Jayce · Jungle
5 / 10 / 15
51.3% KP
29,680
22.1% share
16,503g
229 CS · 7/m
Po Gap#EUW
Ahri · Mid
6 / 7 / 16
56.4% KP
31,790
23.7% share
13,476g
252 CS · 7.7/m
Closer#kral
Mel · ADC
12 / 8 / 10
56.4% KP
25,230
18.8% share
15,603g
222 CS · 6.8/m
ΚΤΕΛ Σπάρτης#23100
Pyke · Support
12 / 6 / 14
66.7% KP
21,234
15.8% share
13,784g
37 CS · 1.1/m
Red side
VictoryNothing much#EUW
Irelia · Top
11 / 5 / 9
54.1% KP
36,085
27.6% share
19,208g
347 CS · 10.6/m
Lapishorcux#EUW
Hecarim · Jungle
10 / 4 / 11
56.8% KP
22,812
17.5% share
17,361g
277 CS · 8.5/m
Mr useful#361
Galio · Mid
6 / 8 / 17
62.2% KP
38,074
29.1% share
14,423g
223 CS · 6.8/m
Unshackled#EUW2
Ambessa · ADC
1 / 12 / 6
18.9% KP
14,989
11.5% share
12,343g
237 CS · 7.2/m
Kral Batuuu#kral
Camille · Support
9 / 10 / 15
64.9% KP
18,723
14.3% share
13,197g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
