Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 97 days ago
6 / 5 / 7
K / D / A
38.2%
Kill participation
1,181.8
Damage / min
13,678g
546.4 gold / min
21
9 placed · 3 cleared
247
9.9 CS / min
Objective control
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryObsess#2308
Ornn · Top
3 / 5 / 3
17.6% KP
15,272
17% share
9,167g
178 CS · 7.1/m
MadScientist#TTV
Shaco · Jungle
12 / 0 / 9
61.8% KP
21,679
24.2% share
13,521g
204 CS · 8.1/m
Po Gap#EUW
Syndra · Mid
6 / 5 / 7
38.2% KP
29,585
33% share
13,678g
247 CS · 9.9/m
joeyscags#Life
Jhin · ADC
9 / 3 / 6
44.1% KP
17,444
19.5% share
12,373g
183 CS · 7.3/m
Jean Moulin#1943
Rell · Support
4 / 2 / 15
55.9% KP
5,685
6.3% share
8,409g
37 CS · 1.5/m
Red side
DefeatHRTS MIDKING#HRTS
Irelia · Top
4 / 8 / 2
40% KP
21,449
31% share
11,042g
219 CS · 8.7/m
aterski#EUW
Qiyana · Jungle
2 / 9 / 4
40% KP
7,070
10.2% share
10,750g
201 CS · 8/m
ttv ronaldoo#1234
Ryze · Mid
3 / 3 / 7
66.7% KP
20,512
29.6% share
10,911g
267 CS · 10.7/m
priinsel#flcl
Draven · ADC
5 / 9 / 2
46.7% KP
14,295
20.6% share
11,219g
173 CS · 6.9/m
obscure supp#0426
Nami · Support
1 / 5 / 6
46.7% KP
5,970
8.6% share
6,374g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
