Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 97 days ago
4 / 12 / 4
K / D / A
42.1%
Kill participation
661
Damage / min
10,480g
348.8 gold / min
23
12 placed · 2 cleared
217
7.2 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblueskies777#EUW
Tristana · Top
6 / 5 / 3
34.6% KP
29,634
28% share
14,457g
278 CS · 9.3/m
OLEG INSEC#OLEG
Lee Sin · Jungle
5 / 2 / 13
69.2% KP
18,258
17.2% share
14,523g
234 CS · 7.8/m
Nevir#batat
Riven · Mid
11 / 4 / 6
65.4% KP
37,309
35.2% share
15,343g
233 CS · 7.8/m
normale kartofel#devn
Mel · ADC
3 / 2 / 3
23.1% KP
10,364
9.8% share
15,260g
329 CS · 10.9/m
joeyscags#Life
Bard · Support
1 / 6 / 12
50% KP
10,433
9.8% share
9,120g
16 CS · 0.5/m
Red side
DefeatBAR CHUPITO#SELE
Gnar · Top
3 / 4 / 7
52.6% KP
16,365
19.7% share
10,603g
217 CS · 7.2/m
DOSEMECI NightyN#2222
Ambessa · Jungle
4 / 5 / 4
42.1% KP
13,525
16.3% share
12,541g
214 CS · 7.1/m
Po Gap#EUW
Akali · Mid
4 / 12 / 4
42.1% KP
19,864
23.9% share
10,480g
217 CS · 7.2/m
LOTHEN#gabi
Syndra · ADC
5 / 3 / 7
63.2% KP
22,873
27.6% share
14,873g
294 CS · 9.8/m
obscure supp#0426
Nami · Support
3 / 2 / 12
78.9% KP
10,383
12.5% share
9,017g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
