Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 97 days ago
12 / 4 / 6
K / D / A
64.3%
Kill participation
1,362.8
Damage / min
15,002g
466.9 gold / min
24
7 placed · 3 cleared
276
8.6 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory120903AN#EUWW
Vel'Koz · Top
11 / 3 / 14
65.8% KP
42,991
31.1% share
14,623g
253 CS · 7.9/m
JDS 2115#EUW
Nocturne · Jungle
10 / 4 / 14
63.2% KP
23,947
17.3% share
16,368g
191 CS · 5.9/m
ttv ronaldoo#1234
Twisted Fate · Mid
4 / 5 / 18
57.9% KP
25,363
18.4% share
16,224g
304 CS · 9.5/m
obscure supp#0426
Draven · ADC
11 / 9 / 9
52.6% KP
35,661
25.8% share
18,174g
253 CS · 7.9/m
noobsuppp#noob
Thresh · Support
2 / 7 / 25
71.1% KP
10,134
7.3% share
9,567g
16 CS · 0.5/m
Red side
DefeatZhuo Ding#ARC
Gnar · Top
3 / 9 / 4
25% KP
19,944
16.9% share
12,158g
225 CS · 7/m
SeXnS#SeXnS
Lee Sin · Jungle
4 / 6 / 12
57.1% KP
15,109
12.8% share
12,669g
218 CS · 6.8/m
Po Gap#EUW
Ahri · Mid
12 / 4 / 6
64.3% KP
43,791
37% share
15,002g
276 CS · 8.6/m
ANDA#RIEL
Taliyah · ADC
5 / 8 / 10
53.6% KP
28,644
24.2% share
12,953g
236 CS · 7.3/m
whiteinnn#EUW
Nautilus · Support
4 / 11 / 15
67.9% KP
10,722
9.1% share
9,913g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
