Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 97 days ago
2 / 6 / 17
K / D / A
41.3%
Kill participation
901.8
Damage / min
11,498g
406.5 gold / min
18
10 placed · 1 cleared
226
8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShieda Saeeun1#KAYN
Ambessa · Top
11 / 3 / 4
32.6% KP
32,996
23% share
14,171g
209 CS · 7.4/m
ßlødreïna#100
Rengar · Jungle
18 / 5 / 7
54.3% KP
34,766
24.3% share
17,719g
267 CS · 9.4/m
Po Gap#EUW
Anivia · Mid
2 / 6 / 17
41.3% KP
25,506
17.8% share
11,498g
226 CS · 8/m
Last rite#final
Caitlyn · ADC
10 / 4 / 16
56.5% KP
33,261
23.2% share
17,266g
238 CS · 8.4/m
Nunnista#SYK
Seraphine · Support
5 / 5 / 22
58.7% KP
16,704
11.7% share
11,112g
34 CS · 1.2/m
Red side
DefeatGADDAR21#EUW
Renekton · Top
1 / 10 / 3
17.4% KP
17,211
15.2% share
8,671g
184 CS · 6.5/m
Rayn#Murim
Talon · Jungle
9 / 11 / 7
69.6% KP
26,591
23.5% share
12,599g
154 CS · 5.4/m
ttv ronaldoo#1234
Ryze · Mid
5 / 5 / 10
65.2% KP
30,124
26.6% share
13,125g
294 CS · 10.4/m
Akanania#1213
Ezreal · ADC
6 / 9 / 5
47.8% KP
27,375
24.2% share
13,632g
176 CS · 6.2/m
Broeki#EUW
Nautilus · Support
2 / 11 / 10
52.2% KP
11,873
10.5% share
8,751g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
