Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 94 days ago
1 / 14 / 6
K / D / A
31.8%
Kill participation
563.6
Damage / min
7,903g
325.9 gold / min
19
10 placed · 1 cleared
155
6.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBobsik2#보빅스
Yone · Top
2 / 12 / 5
31.8% KP
9,770
14.1% share
8,147g
176 CS · 7.3/m
sensiz olmaz#recep
Locke · Jungle
13 / 7 / 2
68.2% KP
24,950
36.1% share
14,916g
154 CS · 6.4/m
Kamus#ANKN
Diana · Mid
4 / 12 / 1
22.7% KP
14,741
21.3% share
9,071g
180 CS · 7.4/m
Po Gap#EUW
Ezreal · ADC
1 / 14 / 6
31.8% KP
13,668
19.8% share
7,903g
155 CS · 6.4/m
Backup#0018
Blitzcrank · Support
2 / 14 / 9
50% KP
6,003
8.7% share
6,929g
17 CS · 0.7/m
Red side
VictoryFrank Lundy#AGENT
Anivia · Top
8 / 4 / 13
35.6% KP
18,869
16.3% share
12,038g
206 CS · 8.5/m
Rhilech#15105
Lee Sin · Jungle
24 / 4 / 9
55.9% KP
35,919
31% share
15,679g
184 CS · 7.6/m
Katashi#Mid
Qiyana · Mid
2 / 4 / 6
13.6% KP
13,969
12% share
10,218g
189 CS · 7.8/m
SeRiN1#EUW
Syndra · ADC
20 / 3 / 13
55.9% KP
36,879
31.8% share
14,764g
188 CS · 7.8/m
KindheartedQueen#Gentl
Janna · Support
5 / 7 / 27
54.2% KP
10,309
8.9% share
9,595g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
