Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 94 days ago
0 / 9 / 10
K / D / A
58.8%
Kill participation
213.8
Damage / min
6,346g
286.5 gold / min
61
30 placed · 2 cleared
17
0.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEMPERORS SERVANT#Royal
Riven · Top
9 / 5 / 3
33.3% KP
13,440
14.9% share
10,270g
132 CS · 6/m
shido lovell#966y
Nidalee · Jungle
11 / 2 / 12
63.9% KP
21,267
23.6% share
12,021g
176 CS · 7.9/m
who is remnant#nenad
Irelia · Mid
9 / 4 / 11
55.6% KP
25,933
28.8% share
12,727g
186 CS · 8.4/m
todo sale bien#ADC
Senna · ADC
2 / 4 / 16
50% KP
15,742
17.5% share
10,203g
131 CS · 5.9/m
Jopa#1WAY
Nautilus · Support
5 / 2 / 23
77.8% KP
13,650
15.2% share
8,674g
15 CS · 0.7/m
Red side
Defeatblueskies777#EUW
Vayne · Top
5 / 8 / 0
29.4% KP
14,890
22.4% share
9,098g
147 CS · 6.6/m
ActuallyLetsOpen#EUW
Rek'Sai · Jungle
3 / 9 / 3
35.3% KP
11,082
16.7% share
8,788g
130 CS · 5.9/m
Poro with Cookie#EUW
Locke · Mid
5 / 6 / 5
58.8% KP
18,842
28.4% share
9,702g
172 CS · 7.8/m
Reynor#2002
Kai'Sa · ADC
4 / 4 / 2
35.3% KP
16,791
25.3% share
11,415g
185 CS · 8.4/m
Po Gap#EUW
Rakan · Support
0 / 9 / 10
58.8% KP
4,735
7.1% share
6,346g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
