Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 94 days ago
15 / 7 / 17
K / D / A
71.1%
Kill participation
1,375.6
Damage / min
16,239g
465.1 gold / min
22
5 placed · 4 cleared
230
6.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjenson#tuti
Pantheon · Top
7 / 9 / 14
44.7% KP
32,217
17.6% share
12,430g
173 CS · 5/m
SMRADOCH ZICSSI#EUW
Quinn · Jungle
14 / 13 / 17
66% KP
47,263
25.8% share
19,754g
222 CS · 6.4/m
Twitch Six10lol#Six7
Ahri · Mid
17 / 4 / 17
72.3% KP
52,979
28.9% share
20,114g
272 CS · 7.8/m
twtv syzyfekk#PLEU
Syndra · ADC
9 / 8 / 16
53.2% KP
39,130
21.3% share
18,626g
264 CS · 7.6/m
smerfik#666
Nautilus · Support
0 / 11 / 28
59.6% KP
11,862
6.5% share
9,802g
27 CS · 0.8/m
Red side
DefeatFNC Upset#0308
Jayce · Top
8 / 13 / 14
48.9% KP
28,452
18.2% share
13,492g
224 CS · 6.4/m
Cheburashka#Ace
Nunu & Willump · Jungle
7 / 7 / 21
62.2% KP
21,182
13.5% share
15,702g
237 CS · 6.8/m
Po Gap#EUW
LeBlanc · Mid
15 / 7 / 17
71.1% KP
48,033
30.7% share
16,239g
230 CS · 6.6/m
Маша#KR01
Yunara · ADC
12 / 10 / 13
55.6% KP
49,339
31.5% share
20,094g
340 CS · 9.7/m
HensterSpenster#9622
Braum · Support
3 / 10 / 23
57.8% KP
9,469
6.1% share
10,018g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
