Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 94 days ago
4 / 7 / 3
K / D / A
41.2%
Kill participation
875.5
Damage / min
8,133g
366.6 gold / min
26
10 placed · 1 cleared
172
7.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGlorptrox#glorp
Yone · Top
3 / 9 / 2
29.4% KP
22,083
27.5% share
8,350g
169 CS · 7.6/m
Mun Hyeon jun#3060
Jarvan IV · Jungle
4 / 4 / 7
64.7% KP
14,513
18.1% share
9,354g
158 CS · 7.1/m
Kylian Dictator#123
Locke · Mid
5 / 7 / 2
41.2% KP
13,949
17.4% share
9,035g
175 CS · 7.9/m
Po Gap#EUW
Hwei · ADC
4 / 7 / 3
41.2% KP
19,422
24.2% share
8,133g
172 CS · 7.8/m
smerfik#666
Nautilus · Support
1 / 7 / 10
64.7% KP
10,325
12.9% share
6,088g
23 CS · 1/m
Red side
VictoryMarcinator#Grind
Renekton · Top
11 / 4 / 7
54.5% KP
28,322
28.8% share
12,923g
204 CS · 9.2/m
Buggy2v9#EUW
Shaco · Jungle
5 / 2 / 8
39.4% KP
14,744
15% share
9,001g
150 CS · 6.8/m
Furby#EUW
Sion · Mid
6 / 0 / 11
51.5% KP
19,702
20% share
10,966g
196 CS · 8.8/m
Mentalist#Tea
Ekko · ADC
4 / 4 / 8
36.4% KP
19,463
19.8% share
11,180g
175 CS · 7.9/m
Isagi#PYKE
Pantheon · Support
7 / 7 / 8
45.5% KP
16,220
16.5% share
8,532g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
