Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 93 days ago
8 / 5 / 7
K / D / A
51.7%
Kill participation
1,175.7
Damage / min
13,891g
530.5 gold / min
31
13 placed · 2 cleared
243
9.3 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPrincess Akali#sushi
Locke · Top
2 / 11 / 2
13.8% KP
11,668
12% share
8,383g
159 CS · 6.1/m
mafia#001xy
Qiyana · Jungle
5 / 9 / 4
31% KP
14,650
15.1% share
9,757g
153 CS · 5.8/m
Po Gap#EUW
Ahri · Mid
8 / 5 / 7
51.7% KP
30,785
31.7% share
13,891g
243 CS · 9.3/m
Creepy Nuts#042
Syndra · ADC
8 / 8 / 7
51.7% KP
26,258
27.1% share
13,530g
186 CS · 7.1/m
Dongfang Yuechu#Dao
Pyke · Support
6 / 12 / 11
58.6% KP
13,636
14.1% share
9,959g
26 CS · 1/m
Red side
VictoryCruncyWM#TW TV
Sylas · Top
13 / 3 / 9
48.9% KP
29,294
27.7% share
12,242g
152 CS · 5.8/m
ººº Ranger ººº#EUW
Lee Sin · Jungle
12 / 4 / 15
60% KP
22,364
21.1% share
14,388g
220 CS · 8.4/m
Chobbz#Chobz
Tryndamere · Mid
7 / 5 / 4
24.4% KP
14,997
14.2% share
11,200g
211 CS · 8.1/m
Gazir#kaii
Ziggs · ADC
8 / 7 / 11
42.2% KP
25,531
24.1% share
13,669g
217 CS · 8.3/m
Music4U#SONA
Sona · Support
5 / 10 / 21
57.8% KP
13,596
12.9% share
9,745g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
