Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 93 days ago
2 / 6 / 5
K / D / A
33.3%
Kill participation
993.5
Damage / min
11,695g
377.3 gold / min
36
17 placed · 6 cleared
282
9.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWeres#Łeres
Ornn · Top
2 / 5 / 12
36.8% KP
16,589
12.1% share
10,212g
186 CS · 6/m
Vipersongod#EUW
Karthus · Jungle
8 / 7 / 15
60.5% KP
32,249
23.5% share
13,632g
224 CS · 7.2/m
Abronissek#IWD
Ahri · Mid
9 / 1 / 11
52.6% KP
26,218
19.1% share
14,744g
256 CS · 8.3/m
Gunfire#ADC3
Yunara · ADC
17 / 5 / 14
81.6% KP
52,242
38% share
20,998g
297 CS · 9.6/m
LightMistress#3491
Renata Glasc · Support
2 / 3 / 27
76.3% KP
10,110
7.4% share
10,239g
48 CS · 1.5/m
Red side
Defeat0l1ck0#EUW
Urgot · Top
4 / 8 / 2
28.6% KP
20,995
20.6% share
11,881g
225 CS · 7.3/m
Gazir#kaii
Lee Sin · Jungle
5 / 6 / 3
38.1% KP
15,538
15.3% share
12,417g
205 CS · 6.6/m
Po Gap#EUW
Syndra · Mid
2 / 6 / 5
33.3% KP
30,800
30.3% share
11,695g
282 CS · 9.1/m
xamacs#333
Zeri · ADC
8 / 7 / 3
52.4% KP
26,188
25.7% share
17,082g
341 CS · 11/m
SHG Black Orchid#001
Thresh · Support
2 / 11 / 9
52.4% KP
8,236
8.1% share
8,759g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
