Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 92 days ago
1 / 9 / 11
K / D / A
57.1%
Kill participation
389.5
Damage / min
7,407g
265.2 gold / min
86
40 placed · 4 cleared
33
1.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMirrorball#Top
K'Sante · Top
5 / 3 / 18
52.3% KP
23,446
18.4% share
11,975g
183 CS · 6.6/m
Cboi#EUW
Lee Sin · Jungle
9 / 2 / 15
54.5% KP
16,294
12.8% share
13,002g
168 CS · 6/m
Kylian Dictator#123
Ryze · Mid
15 / 4 / 11
59.1% KP
37,507
29.4% share
14,858g
236 CS · 8.4/m
Влад#Калик
Ziggs · ADC
8 / 5 / 12
45.5% KP
30,270
23.8% share
14,519g
227 CS · 8.1/m
Turning Point 3#III
Camille · Support
7 / 7 / 17
54.5% KP
19,894
15.6% share
10,357g
19 CS · 0.7/m
Red side
Defeatblueskies777#EUW
Jayce · Top
1 / 11 / 3
19% KP
21,818
22% share
8,369g
184 CS · 6.6/m
SineriasCoaching#EUW
Bel'Veth · Jungle
7 / 7 / 4
52.4% KP
16,851
17% share
13,596g
245 CS · 8.8/m
HF OMON#FUEGO
Anivia · Mid
3 / 6 / 9
57.1% KP
25,655
25.9% share
12,579g
258 CS · 9.2/m
Serenity#2551
Shaco · ADC
9 / 11 / 6
71.4% KP
23,751
24% share
13,098g
107 CS · 3.8/m
Po Gap#EUW
Shen · Support
1 / 9 / 11
57.1% KP
10,880
11% share
7,407g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
