Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 92 days ago
19 / 5 / 6
K / D / A
80.6%
Kill participation
1,625.7
Damage / min
18,018g
546.3 gold / min
33
10 placed · 7 cleared
263
8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChange Is Good#Mafr0
Gangplank · Top
1 / 8 / 5
19.4% KP
17,591
14.9% share
13,166g
269 CS · 8.2/m
BIG Labubu#5454
Vi · Jungle
5 / 12 / 16
67.7% KP
16,043
13.6% share
12,818g
178 CS · 5.4/m
Po Gap#EUW
Aurora · Mid
19 / 5 / 6
80.6% KP
53,622
45.4% share
18,018g
263 CS · 8/m
Mugiwarayusi#KING
Vladimir · ADC
4 / 7 / 7
35.5% KP
21,789
18.4% share
15,309g
287 CS · 8.7/m
SteeelBackON#317
Bard · Support
2 / 9 / 18
64.5% KP
9,086
7.7% share
9,886g
30 CS · 0.9/m
Red side
VictoryJohn Cena#19634
Rumble · Top
9 / 5 / 3
29.3% KP
34,249
22.7% share
14,141g
263 CS · 8/m
ShakkOma#N94
Shaco · Jungle
11 / 6 / 10
51.2% KP
28,639
19% share
16,100g
236 CS · 7.2/m
BuddhaMental#EUW
Riven · Mid
7 / 5 / 8
36.6% KP
28,285
18.8% share
13,310g
194 CS · 5.9/m
Notiko#EUW01
Ziggs · ADC
13 / 5 / 6
46.3% KP
48,350
32.1% share
20,255g
295 CS · 8.9/m
AkHasspun#EUW
Leona · Support
1 / 10 / 17
43.9% KP
11,131
7.4% share
9,701g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
