Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 92 days ago
13 / 11 / 6
K / D / A
44.2%
Kill participation
1,779.2
Damage / min
17,985g
533.7 gold / min
25
8 placed · 1 cleared
305
9.1 CS / min
Objective control
0
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingKingDanny#EUW
Dr. Mundo · Top
6 / 9 / 8
32.6% KP
19,068
14.7% share
13,532g
242 CS · 7.2/m
Kiki#MATES
Skarner · Jungle
4 / 7 / 22
60.5% KP
24,707
19.1% share
14,409g
157 CS · 4.7/m
Midgard Legend#EUW
Tryndamere · Mid
15 / 9 / 5
46.5% KP
28,271
21.8% share
18,857g
279 CS · 8.3/m
Cocytos#Him
Ezreal · ADC
8 / 9 / 8
37.2% KP
33,614
26% share
18,157g
261 CS · 7.7/m
NEXT G2 MIDKING#60fem
Senna · Support
10 / 9 / 11
48.8% KP
23,757
18.4% share
15,759g
53 CS · 1.6/m
Red side
DefeatPo Gap#EUW
Yone · Top
13 / 11 / 6
44.2% KP
59,959
26.4% share
17,985g
305 CS · 9.1/m
CXIII#2108
Qiyana · Jungle
15 / 13 / 14
67.4% KP
61,239
26.9% share
20,808g
238 CS · 7.1/m
120903AN#EUWW
Vel'Koz · Mid
5 / 9 / 7
27.9% KP
42,526
18.7% share
12,701g
227 CS · 6.7/m
magnans2#EUW
Viktor · ADC
6 / 6 / 11
39.5% KP
37,286
16.4% share
16,423g
281 CS · 8.3/m
huntingforpearls#OOOOO
Shaco · Support
4 / 4 / 11
34.9% KP
26,359
11.6% share
10,942g
66 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
