Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 91 days ago
5 / 3 / 17
K / D / A
75.9%
Kill participation
1,202.9
Damage / min
10,650g
484.1 gold / min
16
9 placed · 0 cleared
172
7.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΑrtoria Prime#eProd
Vayne · Top
4 / 6 / 2
54.5% KP
18,775
29.9% share
7,756g
144 CS · 6.5/m
miyosi#505
Graves · Jungle
6 / 5 / 2
72.7% KP
11,965
19% share
10,328g
172 CS · 7.8/m
Ketsuo#1386
Locke · Mid
1 / 6 / 4
45.5% KP
13,426
21.4% share
8,560g
171 CS · 7.8/m
mira#buh
Viktor · ADC
0 / 7 / 5
45.5% KP
13,542
21.5% share
6,721g
145 CS · 6.6/m
JACKPOT#GAMBA
Leona · Support
0 / 5 / 5
45.5% KP
5,135
8.2% share
5,005g
25 CS · 1.1/m
Red side
VictoryMachine#1011
Renekton · Top
3 / 4 / 6
31% KP
11,336
13.3% share
7,610g
121 CS · 5.5/m
PM2AM#AM2PM
Lee Sin · Jungle
9 / 2 / 10
65.5% KP
15,681
18.4% share
10,280g
123 CS · 5.6/m
Po Gap#EUW
Galio · Mid
5 / 3 / 17
75.9% KP
26,464
31.1% share
10,650g
172 CS · 7.8/m
nika#frog
Ziggs · ADC
8 / 1 / 10
62.1% KP
17,514
20.6% share
13,320g
201 CS · 9.1/m
Felony For Abuse#EUW
Senna · Support
4 / 1 / 15
65.5% KP
14,110
16.6% share
9,817g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
