Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 91 days ago
2 / 2 / 9
K / D / A
42.3%
Kill participation
569.7
Damage / min
8,565g
398.1 gold / min
22
10 placed · 1 cleared
174
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAdasz#Onion
Olaf · Top
1 / 5 / 4
31.3% KP
9,544
17% share
8,851g
207 CS · 9.6/m
solitude#0 0 0
Karthus · Jungle
7 / 7 / 5
75% KP
19,326
34.4% share
9,817g
150 CS · 7/m
Rongourmand#SSSS
LeBlanc · Mid
4 / 2 / 2
37.5% KP
11,629
20.7% share
7,646g
168 CS · 7.8/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
1 / 5 / 4
31.3% KP
5,718
10.2% share
7,933g
149 CS · 6.9/m
Corvo Attano#11111
Camille · Support
3 / 7 / 3
37.5% KP
9,916
17.7% share
6,510g
26 CS · 1.2/m
Red side
Victoryxamacs#333
Tryndamere · Top
7 / 5 / 2
34.6% KP
13,589
21.1% share
10,491g
205 CS · 9.5/m
JG top boy#lync1
Vi · Jungle
9 / 2 / 2
42.3% KP
10,748
16.7% share
10,472g
166 CS · 7.7/m
Po Gap#EUW
Galio · Mid
2 / 2 / 9
42.3% KP
12,258
19% share
8,565g
174 CS · 8.1/m
120903AN#EUWW
Vel'Koz · ADC
4 / 1 / 11
57.7% KP
15,177
23.6% share
10,745g
204 CS · 9.5/m
Noctis#Euww
Zoe · Support
4 / 6 / 12
61.5% KP
12,660
19.6% share
7,799g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
