Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 90 days ago
5 / 4 / 3
K / D / A
25.8%
Kill participation
941.1
Damage / min
13,316g
556.8 gold / min
26
10 placed · 1 cleared
282
11.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywnabegreat#000
Cassiopeia · Top
3 / 5 / 3
19.4% KP
15,787
21.1% share
8,557g
169 CS · 7.1/m
BABAYAGA#F03
Viego · Jungle
8 / 1 / 2
32.3% KP
11,248
15% share
12,275g
218 CS · 9.1/m
Po Gap#EUW
Yone · Mid
5 / 4 / 3
25.8% KP
22,509
30% share
13,316g
282 CS · 11.8/m
Phantix#Amok
Syndra · ADC
11 / 5 / 4
48.4% KP
18,555
24.8% share
14,272g
206 CS · 8.6/m
PeterSepp#EUW
Nami · Support
4 / 4 / 11
48.4% KP
6,827
9.1% share
8,493g
11 CS · 0.5/m
Red side
DefeatFilip Szcześniak#taco
Jayce · Top
3 / 4 / 3
33.3% KP
14,046
20.5% share
10,142g
212 CS · 8.9/m
Mercury#LAKEN
Lee Sin · Jungle
4 / 3 / 2
33.3% KP
9,299
13.6% share
8,786g
134 CS · 5.6/m
Faith#6000
Azir · Mid
1 / 4 / 3
22.2% KP
12,220
17.9% share
8,633g
196 CS · 8.2/m
twtv syzyfekk#PLEU
Tristana · ADC
6 / 14 / 5
61.1% KP
22,203
32.5% share
11,969g
154 CS · 6.4/m
kiss the bush#S2XXX
Camille · Support
4 / 6 / 5
50% KP
10,644
15.6% share
8,242g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
