Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 89 days ago
7 / 3 / 6
K / D / A
43.3%
Kill participation
1,139.4
Damage / min
11,733g
479.9 gold / min
15
9 placed · 0 cleared
217
8.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBuddhaMental#EUW
Riven · Top
5 / 7 / 3
42.1% KP
7,624
16.4% share
11,353g
184 CS · 7.5/m
True To Myself#EU1
Rek'Sai · Jungle
5 / 7 / 3
42.1% KP
7,953
17.1% share
9,978g
164 CS · 6.7/m
Thebausffs#COOL
Thresh · Mid
3 / 9 / 2
26.3% KP
10,858
23.3% share
9,291g
170 CS · 7/m
Miralis Funesto#MH3U
Gwen · ADC
2 / 2 / 7
47.4% KP
12,407
26.7% share
10,253g
205 CS · 8.4/m
desperate desire#Densi
Seraphine · Support
4 / 5 / 8
63.2% KP
7,688
16.5% share
8,322g
40 CS · 1.6/m
Red side
Victorysecret account#1964
Vi · Top
10 / 7 / 2
40% KP
25,042
27.4% share
12,808g
179 CS · 7.3/m
tommy vercetti#252
Skarner · Jungle
4 / 4 / 4
26.7% KP
11,630
12.7% share
11,694g
206 CS · 8.4/m
Po Gap#EUW
Syndra · Mid
7 / 3 / 6
43.3% KP
27,858
30.5% share
11,733g
217 CS · 8.9/m
JohannesSilentio#EUW
Hwei · ADC
8 / 3 / 7
50% KP
18,023
19.7% share
13,417g
218 CS · 8.9/m
RVL Mahonix#BROCK
Bard · Support
1 / 2 / 17
60% KP
8,830
9.7% share
7,795g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
