Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 89 days ago
4 / 11 / 10
K / D / A
46.7%
Kill participation
885.6
Damage / min
11,827g
397.8 gold / min
32
16 placed · 1 cleared
214
7.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPo Gap#EUW
Cassiopeia · Top
4 / 11 / 10
46.7% KP
26,332
22.1% share
11,827g
214 CS · 7.2/m
Rhilech#15105
Olaf · Jungle
13 / 6 / 6
63.3% KP
27,690
23.2% share
15,724g
209 CS · 7/m
Relative#00002
Syndra · Mid
6 / 3 / 6
40% KP
29,208
24.5% share
13,953g
261 CS · 8.8/m
MathisV#ARCHE
Hwei · ADC
2 / 6 / 13
50% KP
22,341
18.7% share
12,308g
252 CS · 8.5/m
Simpli#000
Pantheon · Support
5 / 10 / 8
43.3% KP
13,628
11.4% share
8,835g
34 CS · 1.1/m
Red side
Victorytwtv RamyAura#21104
Teemo · Top
4 / 10 / 9
36.1% KP
20,580
16.5% share
10,709g
178 CS · 6/m
Zanzarah#1996
Udyr · Jungle
10 / 3 / 10
55.6% KP
23,140
18.6% share
15,127g
241 CS · 8.1/m
ttv ronaldoo#1234
Tristana · Mid
13 / 5 / 7
55.6% KP
34,522
27.7% share
16,912g
248 CS · 8.3/m
eeZaZ#333
Viktor · ADC
6 / 5 / 16
61.1% KP
34,073
27.4% share
14,789g
269 CS · 9/m
Katashi#Mid
Nautilus · Support
3 / 9 / 16
52.8% KP
12,131
9.7% share
9,321g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
