Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 87 days ago
5 / 6 / 9
K / D / A
35%
Kill participation
963.7
Damage / min
14,439g
445.2 gold / min
31
12 placed · 1 cleared
273
8.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdetdert top acc#RANK1
Gangplank · Top
5 / 5 / 5
35.7% KP
34,765
29.4% share
19,087g
327 CS · 10.1/m
Draxteri#EUW
Quinn · Jungle
17 / 10 / 1
64.3% KP
40,795
34.4% share
19,184g
207 CS · 6.4/m
Shui Ta#TXY1
Anivia · Mid
3 / 8 / 5
28.6% KP
19,432
16.4% share
11,666g
231 CS · 7.1/m
Rhikmaltras#EUW
Veigar · ADC
1 / 8 / 3
14.3% KP
9,708
8.2% share
11,040g
220 CS · 6.8/m
Noyea#1337
Elise · Support
2 / 9 / 7
32.1% KP
13,728
11.6% share
9,066g
27 CS · 0.8/m
Red side
VictoryChoku tombe#EUW
Fiora · Top
5 / 4 / 6
27.5% KP
17,841
12.4% share
12,854g
200 CS · 6.2/m
UnLeeSinManos#6767
Rengar · Jungle
23 / 6 / 9
80% KP
60,837
42.4% share
21,562g
265 CS · 8.2/m
Po Gap#EUW
LeBlanc · Mid
5 / 6 / 9
35% KP
31,255
21.8% share
14,439g
273 CS · 8.4/m
getogetogeto#EUW
Vel'Koz · ADC
3 / 4 / 16
47.5% KP
24,915
17.4% share
14,986g
286 CS · 8.8/m
Kamila Valieva#EU1
Karma · Support
4 / 8 / 21
62.5% KP
8,528
5.9% share
11,151g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
