Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 85 days ago
7 / 10 / 4
K / D / A
61.1%
Kill participation
1,033
Damage / min
11,927g
434 gold / min
25
10 placed · 4 cleared
203
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlatar#2026
Gangplank · Top
2 / 9 / 5
38.9% KP
17,979
20.1% share
10,459g
199 CS · 7.2/m
BanaBeer#EUW2
Aatrox · Jungle
2 / 10 / 5
38.9% KP
12,912
14.5% share
9,587g
159 CS · 5.8/m
Po Gap#EUW
Akali · Mid
7 / 10 / 4
61.1% KP
28,389
31.8% share
11,927g
203 CS · 7.4/m
Ryuk#adc
Jinx · ADC
6 / 6 / 4
55.6% KP
24,336
27.2% share
15,141g
282 CS · 10.3/m
bg2ru#EUW
Thresh · Support
1 / 7 / 9
55.6% KP
5,697
6.4% share
7,384g
29 CS · 1.1/m
Red side
VictoryKozi#UCAM
Vayne · Top
8 / 2 / 9
40.5% KP
36,410
28.7% share
15,374g
243 CS · 8.8/m
nirvana pathing#0906
Nocturne · Jungle
13 / 4 / 12
59.5% KP
27,562
21.7% share
15,529g
221 CS · 8/m
BiGouDisZ#EUW
Orianna · Mid
11 / 4 / 12
54.8% KP
30,242
23.8% share
13,170g
203 CS · 7.4/m
moxokx#EUW
Viktor · ADC
7 / 5 / 11
42.9% KP
23,946
18.9% share
12,911g
217 CS · 7.9/m
APEFAN#2014
Rell · Support
3 / 3 / 23
61.9% KP
8,834
7% share
9,440g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
