Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 85 days ago
8 / 6 / 11
K / D / A
43.2%
Kill participation
937.5
Damage / min
13,137g
510.5 gold / min
19
9 placed · 1 cleared
233
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXyloo#STH
Ambessa · Top
6 / 5 / 11
38.6% KP
16,808
14.7% share
11,180g
163 CS · 6.3/m
aterski#EUW
Talon · Jungle
15 / 3 / 8
52.3% KP
27,366
23.9% share
17,422g
261 CS · 10.1/m
Po Gap#EUW
Cassiopeia · Mid
8 / 6 / 11
43.2% KP
24,124
21.1% share
13,137g
233 CS · 9.1/m
Predator 05#EUW
Karthus · ADC
6 / 7 / 12
40.9% KP
26,560
23.2% share
12,216g
182 CS · 7.1/m
IntAcc999#EUW
Pantheon · Support
9 / 6 / 17
59.1% KP
19,491
17% share
10,642g
28 CS · 1.1/m
Red side
DefeatTurning Point 3#III
Vayne · Top
8 / 7 / 1
33.3% KP
18,117
22.8% share
12,644g
182 CS · 7.1/m
Erwin Ubych#nvid
Hecarim · Jungle
4 / 12 / 4
29.6% KP
15,049
18.9% share
9,700g
177 CS · 6.9/m
mister#west
Twitch · Mid
10 / 7 / 6
59.3% KP
18,902
23.8% share
11,667g
164 CS · 6.4/m
Tazaku#0711
Sylas · ADC
2 / 6 / 14
59.3% KP
16,839
21.2% share
10,809g
199 CS · 7.7/m
Herme Deluxe#HermE
Leona · Support
3 / 12 / 11
51.9% KP
10,623
13.4% share
7,635g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
