Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 82 days ago
17 / 3 / 13
K / D / A
63.8%
Kill participation
1,349.8
Damage / min
18,241g
472.4 gold / min
39
9 placed · 7 cleared
297
7.7 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxhtao#3100
Jayce · Top
21 / 10 / 6
64.3% KP
70,818
35.3% share
22,409g
295 CS · 7.6/m
Twight Wheeler#ŠKOLA
Skarner · Jungle
2 / 11 / 16
42.9% KP
26,850
13.4% share
12,409g
186 CS · 4.8/m
Wicked#2007
Sylas · Mid
8 / 12 / 9
40.5% KP
35,246
17.6% share
14,043g
252 CS · 6.5/m
夜snowpoem#love
Ezreal · ADC
10 / 6 / 12
52.4% KP
57,342
28.6% share
17,500g
268 CS · 6.9/m
Trtgfg#EUW
Karma · Support
1 / 8 / 23
57.1% KP
10,422
5.2% share
11,015g
27 CS · 0.7/m
Red side
Victoryqweasdx#EUW
Yorick · Top
4 / 9 / 22
55.3% KP
37,229
18.5% share
15,046g
258 CS · 6.7/m
CHAKIB NIDA KING#mio韩服
Qiyana · Jungle
18 / 9 / 14
68.1% KP
62,727
31.1% share
19,299g
244 CS · 6.3/m
Po Gap#EUW
Ahri · Mid
17 / 3 / 13
63.8% KP
52,125
25.8% share
18,241g
297 CS · 7.7/m
unforgiven#12321
Syndra · ADC
7 / 9 / 12
40.4% KP
38,209
18.9% share
18,131g
319 CS · 8.3/m
x3nor#008
Leona · Support
1 / 12 / 30
66% KP
11,358
5.6% share
11,651g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
