Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 82 days ago
0 / 7 / 7
K / D / A
24.1%
Kill participation
821.7
Damage / min
10,735g
388.5 gold / min
35
14 placed · 2 cleared
223
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEL DIABLO#YEN
K'Sante · Top
4 / 3 / 6
43.5% KP
34,069
27.1% share
10,465g
201 CS · 7.3/m
TORNA TEZGAHI#ELZIG
Lee Sin · Jungle
11 / 6 / 2
56.5% KP
24,551
19.6% share
12,516g
151 CS · 5.5/m
yebit#haha
Viktor · Mid
6 / 7 / 4
43.5% KP
35,862
28.6% share
11,227g
236 CS · 8.5/m
baumbaumbaumi#EUW
Ezreal · ADC
1 / 9 / 4
21.7% KP
16,062
12.8% share
9,011g
188 CS · 6.8/m
Mori Buntæro#1313
Bard · Support
1 / 4 / 14
65.2% KP
14,961
11.9% share
7,574g
14 CS · 0.5/m
Red side
VictoryPo Gap#EUW
Renekton · Top
0 / 7 / 7
24.1% KP
22,705
17.7% share
10,735g
223 CS · 8.1/m
it is what it is#1372
Naafiri · Jungle
5 / 4 / 6
37.9% KP
19,363
15.1% share
11,682g
209 CS · 7.6/m
KC Kamiloo#FIRE
Akali · Mid
13 / 7 / 4
58.6% KP
39,112
30.5% share
13,126g
189 CS · 6.8/m
SpatialAwareness#macro
Veigar · ADC
9 / 1 / 10
65.5% KP
26,498
20.7% share
16,618g
262 CS · 9.5/m
nemeni#sack
Senna · Support
2 / 4 / 13
51.7% KP
20,504
16% share
9,838g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
