Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 82 days ago
1 / 10 / 9
K / D / A
37%
Kill participation
662.9
Damage / min
8,151g
326 gold / min
15
10 placed · 1 cleared
183
7.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzng zng zng#11111
Quinn · Top
6 / 4 / 4
31.3% KP
23,667
22.9% share
12,108g
186 CS · 7.4/m
Kiki#MATES
Skarner · Jungle
6 / 2 / 5
34.4% KP
13,373
13% share
11,396g
176 CS · 7/m
ANB Maged#44444
Cassiopeia · Mid
11 / 5 / 4
46.9% KP
28,275
27.4% share
13,393g
227 CS · 9.1/m
detdert fan acc#RANK1
Viktor · ADC
3 / 9 / 6
28.1% KP
22,199
21.5% share
10,559g
164 CS · 6.6/m
c0st0m#dane
Poppy · Support
6 / 7 / 10
50% KP
15,648
15.2% share
9,019g
26 CS · 1/m
Red side
DefeatWelyn#TWTV
Aurelion Sol · Top
2 / 4 / 7
33.3% KP
13,253
14.7% share
7,053g
124 CS · 5/m
legacy#0206
Qiyana · Jungle
10 / 5 / 4
51.9% KP
20,950
23.3% share
13,475g
237 CS · 9.5/m
Po Gap#EUW
Jayce · Mid
1 / 10 / 9
37% KP
16,573
18.4% share
8,151g
183 CS · 7.3/m
uncrits#EUW
Syndra · ADC
4 / 6 / 10
51.9% KP
18,589
20.6% share
10,645g
168 CS · 6.7/m
JUNGLEISTHEKING#ARKHE
Sylas · Support
10 / 7 / 6
59.3% KP
20,740
23% share
9,142g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
