Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 81 days ago
3 / 10 / 4
K / D / A
36.8%
Kill participation
809.9
Damage / min
11,547g
403.3 gold / min
35
16 placed · 2 cleared
282
9.8 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysensiz olmaz#recep
K'Sante · Top
7 / 4 / 2
21.4% KP
11,420
10.7% share
12,739g
227 CS · 7.9/m
jgkng153#9191
Qiyana · Jungle
11 / 8 / 5
38.1% KP
28,559
26.9% share
15,272g
221 CS · 7.7/m
kyeahOOOOOOOOOOO#FFFFF
Sylas · Mid
12 / 3 / 12
57.1% KP
32,169
30.3% share
15,886g
255 CS · 8.9/m
FPV Operator#Kozak
Cassiopeia · ADC
10 / 3 / 8
42.9% KP
22,941
21.6% share
16,148g
239 CS · 8.3/m
uncrits#EUW
Tahm Kench · Support
2 / 1 / 18
47.6% KP
11,177
10.5% share
9,663g
39 CS · 1.4/m
Red side
Defeattwtv ALLXlol#78901
Vayne · Top
6 / 7 / 5
57.9% KP
26,480
25.4% share
12,596g
209 CS · 7.3/m
acchamel#EUW
Ekko · Jungle
4 / 8 / 7
57.9% KP
14,627
14% share
12,136g
186 CS · 6.5/m
Po Gap#EUW
Jayce · Mid
3 / 10 / 4
36.8% KP
23,189
22.2% share
11,547g
282 CS · 9.8/m
Sjurdt#EUW
Hwei · ADC
5 / 9 / 4
47.4% KP
28,095
26.9% share
12,865g
208 CS · 7.3/m
milkcheesebread#EUW
Sona · Support
1 / 8 / 10
57.9% KP
12,066
11.6% share
8,058g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
