Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 80 days ago
5 / 5 / 17
K / D / A
52.4%
Kill participation
763
Damage / min
13,626g
414.6 gold / min
38
16 placed · 2 cleared
211
6.4 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMun Hyeon jun#3060
Jayce · Top
5 / 9 / 6
33.3% KP
43,652
25.4% share
14,143g
258 CS · 7.8/m
zul jin#2028
Graves · Jungle
10 / 9 / 14
72.7% KP
59,205
34.5% share
17,341g
255 CS · 7.8/m
TwTv SharonMirza#99999
Ekko · Mid
16 / 9 / 6
66.7% KP
36,377
21.2% share
15,344g
218 CS · 6.6/m
Turning Point 3#III
Syndra · ADC
1 / 7 / 10
33.3% KP
21,162
12.3% share
13,517g
286 CS · 8.7/m
KindheartedQueen#Gentl
Janna · Support
1 / 8 / 21
66.7% KP
11,446
6.7% share
10,124g
42 CS · 1.3/m
Red side
VictoryPo Gap#EUW
Sion · Top
5 / 5 / 17
52.4% KP
25,076
17.8% share
13,626g
211 CS · 6.4/m
GerhardMowinckel#EUW
Udyr · Jungle
10 / 8 / 11
50% KP
25,511
18.1% share
16,526g
253 CS · 7.7/m
ttv mentosslol#GRE
Cassiopeia · Mid
12 / 7 / 9
50% KP
35,054
24.9% share
16,244g
239 CS · 7.3/m
JDG我会赢PWadking#mio韩服
Kai'Sa · ADC
14 / 5 / 10
57.1% KP
42,731
30.3% share
20,777g
279 CS · 8.5/m
Hungry#444
Leona · Support
1 / 8 / 23
57.1% KP
12,542
8.9% share
10,208g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
