Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 79 days ago
0 / 7 / 12
K / D / A
44.4%
Kill participation
725.5
Damage / min
9,463g
349 gold / min
20
10 placed · 2 cleared
187
6.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMathisV#ARCHE
Yone · Top
0 / 8 / 0
0% KP
19,370
23.6% share
9,418g
224 CS · 8.3/m
Jackson Lamb#Slow
Jarvan IV · Jungle
7 / 5 / 9
72.7% KP
14,941
18.2% share
12,585g
199 CS · 7.3/m
AM2PM#PM2AM
LeBlanc · Mid
11 / 3 / 3
63.6% KP
21,719
26.4% share
12,626g
229 CS · 8.4/m
Jeyrus#Jey
Seraphine · ADC
3 / 5 / 4
31.8% KP
17,665
21.5% share
12,055g
240 CS · 8.9/m
eeZaZ#333
Nautilus · Support
1 / 6 / 11
54.5% KP
8,438
10.3% share
7,520g
28 CS · 1/m
Red side
VictoryMV3#5WDC
Renekton · Top
4 / 2 / 7
40.7% KP
17,784
18.8% share
13,586g
270 CS · 10/m
Michiel deRuyter#NLNLN
Lee Sin · Jungle
12 / 4 / 3
55.6% KP
22,631
24% share
14,728g
241 CS · 8.9/m
Po Gap#EUW
Annie · Mid
0 / 7 / 12
44.4% KP
19,674
20.8% share
9,463g
187 CS · 6.9/m
Cocytos#Him
Syndra · ADC
11 / 3 / 4
55.6% KP
24,920
26.4% share
15,998g
268 CS · 9.9/m
BAR MOJITO#MACA
Lux · Support
0 / 6 / 14
51.9% KP
9,463
10% share
7,760g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
