Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 78 days ago
6 / 5 / 15
K / D / A
60%
Kill participation
1,117.3
Damage / min
12,544g
449.9 gold / min
22
11 placed · 1 cleared
247
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFelony For Abuse#EUW
Pantheon · Top
13 / 5 / 10
76.7% KP
39,340
32% share
12,851g
179 CS · 6.4/m
Hipitero#west
Diana · Jungle
4 / 8 / 13
56.7% KP
21,711
17.7% share
10,434g
171 CS · 6.1/m
Souuuuf#BUH
Locke · Mid
8 / 4 / 9
56.7% KP
23,214
18.9% share
12,468g
217 CS · 7.8/m
CrownOfJoy#Dams
Ezreal · ADC
1 / 7 / 15
53.3% KP
24,245
19.7% share
12,186g
233 CS · 8.4/m
Leo s Man#EUW
Nautilus · Support
4 / 11 / 17
70% KP
14,463
11.8% share
8,822g
14 CS · 0.5/m
Red side
VictoryChill1000#larry
Aatrox · Top
3 / 8 / 7
28.6% KP
17,031
13.2% share
10,251g
194 CS · 7/m
双倍的#lol
Sylas · Jungle
10 / 4 / 12
62.9% KP
33,730
26.2% share
14,678g
219 CS · 7.9/m
Po Gap#EUW
Galio · Mid
6 / 5 / 15
60% KP
31,155
24.2% share
12,544g
247 CS · 8.9/m
Bossman 47#Sexy
Varus · ADC
14 / 6 / 7
60% KP
35,538
27.6% share
18,307g
244 CS · 8.8/m
Bossman 13#lukno
Seraphine · Support
2 / 7 / 22
68.6% KP
11,183
8.7% share
9,910g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
