Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 77 days ago
6 / 8 / 11
K / D / A
42.5%
Kill participation
891.5
Damage / min
14,239g
453.5 gold / min
31
14 placed · 2 cleared
258
8.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywhiteinnn#EUW
Sion · Top
4 / 4 / 17
52.5% KP
30,554
18.5% share
12,989g
199 CS · 6.3/m
YakibaTh#Taha
Graves · Jungle
14 / 5 / 8
55% KP
49,791
30.1% share
17,780g
272 CS · 8.7/m
Po Gap#EUW
Cassiopeia · Mid
6 / 8 / 11
42.5% KP
27,992
16.9% share
14,239g
258 CS · 8.2/m
Crillz#wnx
Ziggs · ADC
12 / 3 / 11
57.5% KP
44,185
26.7% share
17,633g
271 CS · 8.6/m
Oscure#PLAY
Nautilus · Support
4 / 6 / 21
62.5% KP
13,008
7.9% share
10,610g
25 CS · 0.8/m
Red side
DefeatLathyrus#EUW
Skarner · Top
2 / 7 / 8
38.5% KP
45,354
27.9% share
10,206g
160 CS · 5.1/m
Spike Spiegel#hppen
Aatrox · Jungle
9 / 9 / 4
50% KP
31,935
19.6% share
13,761g
224 CS · 7.1/m
VAEII#EUW
Viktor · Mid
6 / 9 / 8
53.8% KP
32,899
20.2% share
12,649g
230 CS · 7.3/m
Althèa#9598
Karthus · ADC
9 / 9 / 8
65.4% KP
45,293
27.8% share
14,552g
254 CS · 8.1/m
Shunrim#hook
Thresh · Support
0 / 6 / 17
65.4% KP
7,275
4.5% share
8,672g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
