Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 76 days ago
9 / 4 / 12
K / D / A
58.3%
Kill participation
1,141
Damage / min
12,538g
508.3 gold / min
19
6 placed · 2 cleared
205
8.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJNOGALES CORTI#SOL
Locke · Top
7 / 4 / 7
38.9% KP
17,106
15.6% share
11,853g
194 CS · 7.9/m
ismααα#EUW
Jarvan IV · Jungle
4 / 3 / 25
80.6% KP
21,162
19.3% share
11,614g
163 CS · 6.6/m
Po Gap#EUW
Galio · Mid
9 / 4 / 12
58.3% KP
28,145
25.7% share
12,538g
205 CS · 8.3/m
Jopa#1WAY
Tristana · ADC
14 / 1 / 8
61.1% KP
30,776
28.1% share
16,496g
242 CS · 9.8/m
darkchri99#EUW
Lulu · Support
2 / 3 / 27
80.6% KP
12,260
11.2% share
8,407g
20 CS · 0.8/m
Red side
DefeatSkeanz#Neil
Shen · Top
1 / 8 / 8
60% KP
17,488
24.8% share
7,694g
148 CS · 6/m
Afroboi#depu
Vi · Jungle
7 / 5 / 1
53.3% KP
12,621
17.9% share
12,433g
193 CS · 7.8/m
yebit#haha
Sylas · Mid
2 / 7 / 6
53.3% KP
16,543
23.5% share
9,213g
184 CS · 7.5/m
Perseverance#GOAT
Viego · ADC
4 / 10 / 1
33.3% KP
11,616
16.5% share
9,235g
145 CS · 5.9/m
RenoirDessendre#Miky
Neeko · Support
1 / 6 / 6
46.7% KP
12,270
17.4% share
7,622g
78 CS · 3.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
