Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 76 days ago
10 / 5 / 9
K / D / A
50%
Kill participation
1,507
Damage / min
15,549g
514.3 gold / min
23
8 placed · 2 cleared
275
9.1 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPo Gap#EUW
Akali · Top
10 / 5 / 9
50% KP
45,561
32.9% share
15,549g
275 CS · 9.1/m
SMRADOCH ZICSSI#EUW
Poppy · Jungle
6 / 0 / 16
57.9% KP
21,591
15.6% share
15,754g
248 CS · 8.2/m
eeZaZ#333
Cassiopeia · Mid
5 / 6 / 13
47.4% KP
20,740
15% share
12,295g
226 CS · 7.5/m
Miguel Diaz#CKWIN
Lucian · ADC
13 / 9 / 7
52.6% KP
39,511
28.5% share
17,162g
249 CS · 8.2/m
SpatialAwareness#macro
Nami · Support
4 / 2 / 17
55.3% KP
11,176
8.1% share
10,036g
31 CS · 1/m
Red side
Defeateye#qy54
Dr. Mundo · Top
2 / 9 / 2
18.2% KP
20,379
19.8% share
9,771g
202 CS · 6.7/m
EMPEROR AGURIN#ROYAL
Bel'Veth · Jungle
6 / 4 / 0
27.3% KP
9,089
8.8% share
13,618g
237 CS · 7.8/m
Marek Brazda1#DOG
Orianna · Mid
5 / 10 / 6
50% KP
24,824
24.1% share
13,076g
275 CS · 9.1/m
FNC Upset#0308
Kalista · ADC
9 / 8 / 8
77.3% KP
41,765
40.6% share
18,241g
309 CS · 10.2/m
ALBANIAN#iLevi
Renata Glasc · Support
0 / 7 / 16
72.7% KP
6,870
6.7% share
8,794g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
