Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 74 days ago
6 / 5 / 8
K / D / A
53.8%
Kill participation
1,124.4
Damage / min
10,392g
392.4 gold / min
19
7 placed · 1 cleared
205
7.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatritz to rubble#elton
Jayce · Top
3 / 7 / 8
42.3% KP
28,341
20.8% share
9,117g
186 CS · 7/m
kocham azje#caro
Locke · Jungle
7 / 8 / 12
73.1% KP
28,220
20.7% share
12,643g
175 CS · 6.6/m
Po Gap#EUW
Akali · Mid
6 / 5 / 8
53.8% KP
29,777
21.8% share
10,392g
205 CS · 7.7/m
Become Wind#sven
Jhin · ADC
9 / 4 / 10
73.1% KP
40,657
29.8% share
13,530g
207 CS · 7.8/m
weixiao#EUW2
Janna · Support
1 / 7 / 22
88.5% KP
9,434
6.9% share
7,692g
26 CS · 1/m
Red side
VictoryTommygoon#TOMMY
Dr. Mundo · Top
9 / 3 / 8
54.8% KP
31,856
29.6% share
13,851g
222 CS · 8.4/m
John Cena#19634
Jarvan IV · Jungle
8 / 5 / 14
71% KP
19,519
18.1% share
12,875g
195 CS · 7.4/m
Baketto#CZECH
Anivia · Mid
4 / 4 / 8
38.7% KP
16,056
14.9% share
10,712g
211 CS · 8/m
Nightmares#lol
Senna · ADC
5 / 4 / 13
58.1% KP
22,069
20.5% share
11,791g
165 CS · 6.2/m
Cya Baby#EUW
Vex · Support
5 / 10 / 13
58.1% KP
18,153
16.9% share
9,229g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
