Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 71 days ago
14 / 5 / 13
K / D / A
60%
Kill participation
1,856.4
Damage / min
14,441g
515.4 gold / min
15
6 placed · 1 cleared
204
7.3 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblueskies777#EUW
Varus · Top
7 / 7 / 7
31.1% KP
24,905
17.3% share
13,606g
256 CS · 9.1/m
SMRADOCH ZICSSI#EUW
Viego · Jungle
15 / 7 / 8
51.1% KP
32,075
22.3% share
16,500g
202 CS · 7.2/m
Po Gap#EUW
Sylas · Mid
14 / 5 / 13
60% KP
52,011
36.1% share
14,441g
204 CS · 7.3/m
who is remnant#nenad
Irelia · ADC
5 / 10 / 14
42.2% KP
16,630
11.5% share
13,834g
209 CS · 7.5/m
ALBANIAN#iLevi
Rakan · Support
4 / 6 / 29
73.3% KP
18,452
12.8% share
10,313g
28 CS · 1/m
Red side
DefeatTTV debster#lol
Jax · Top
4 / 7 / 9
37.1% KP
15,405
10.9% share
10,042g
166 CS · 5.9/m
desperate desire#Densi
Sejuani · Jungle
7 / 9 / 21
80% KP
28,120
19.9% share
11,697g
162 CS · 5.8/m
BAR MOJITO#MACA
Katarina · Mid
13 / 10 / 10
65.7% KP
36,457
25.8% share
14,652g
229 CS · 8.2/m
fantomisto#MID
Viktor · ADC
9 / 7 / 11
57.1% KP
38,575
27.3% share
13,357g
220 CS · 7.9/m
Walid Georgey#EUW
Camille · Support
2 / 12 / 15
48.6% KP
22,538
16% share
8,380g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
