Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 71 days ago
5 / 6 / 3
K / D / A
18.2%
Kill participation
712.1
Damage / min
12,496g
424.1 gold / min
35
16 placed · 2 cleared
268
9.1 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRick Sanchez#RAGO
Gangplank · Top
6 / 6 / 12
40.9% KP
37,390
26.8% share
15,247g
267 CS · 9.1/m
150ms#Latam
Fiddlesticks · Jungle
10 / 2 / 10
45.5% KP
18,513
13.3% share
13,849g
215 CS · 7.3/m
Po Gap#EUW
Yone · Mid
5 / 6 / 3
18.2% KP
20,984
15% share
12,496g
268 CS · 9.1/m
Smile#14J
Kai'Sa · ADC
18 / 4 / 12
68.2% KP
52,150
37.3% share
20,204g
245 CS · 8.3/m
Annalgesico33#Ojo
Blitzcrank · Support
5 / 5 / 23
63.6% KP
10,678
7.6% share
9,936g
28 CS · 1/m
Red side
DefeatZONGO LE DOZO#Kled
Kled · Top
5 / 6 / 10
71.4% KP
26,075
27.4% share
12,926g
234 CS · 7.9/m
ismααα#EUW
Pantheon · Jungle
4 / 6 / 8
57.1% KP
20,947
22% share
13,321g
211 CS · 7.2/m
ttv ronaldoo#123
Syndra · Mid
5 / 10 / 6
52.4% KP
22,477
23.6% share
12,181g
245 CS · 8.3/m
Маша#KR01
Lucian · ADC
4 / 13 / 3
33.3% KP
11,830
12.4% share
12,326g
230 CS · 7.8/m
Music Therapy#EUW
Sona · Support
3 / 9 / 14
81% KP
13,762
14.5% share
10,616g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
