Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 70 days ago
3 / 9 / 7
K / D / A
45.5%
Kill participation
606.2
Damage / min
11,330g
396.8 gold / min
24
11 placed · 1 cleared
215
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBAR CHUPITO#SELE
Jayce · Top
5 / 7 / 5
45.5% KP
32,300
26% share
12,068g
270 CS · 9.5/m
Arthur Morgan#lyr3
Jarvan IV · Jungle
3 / 10 / 15
81.8% KP
18,538
14.9% share
10,702g
163 CS · 5.7/m
Po Gap#EUW
Katarina · Mid
3 / 9 / 7
45.5% KP
17,307
13.9% share
11,330g
215 CS · 7.5/m
HARPOON#goat
Syndra · ADC
8 / 6 / 7
68.2% KP
43,635
35.1% share
17,760g
302 CS · 10.6/m
ttv ronaldoo#back
Camille · Support
3 / 15 / 6
40.9% KP
12,524
10.1% share
9,030g
13 CS · 0.5/m
Red side
VictoryNothing much#EUW
Yorick · Top
5 / 4 / 10
32.6% KP
20,600
17.3% share
13,098g
239 CS · 8.4/m
Koxtroll#cwl
Lee Sin · Jungle
15 / 3 / 15
65.2% KP
31,706
26.7% share
15,333g
179 CS · 6.3/m
Froggen#EUW
Anivia · Mid
10 / 5 / 10
43.5% KP
23,987
20.2% share
14,376g
238 CS · 8.3/m
EL DIABLO#YEN
Draven · ADC
14 / 3 / 8
47.8% KP
33,675
28.3% share
19,925g
261 CS · 9.1/m
Dear Bruce#011
Thresh · Support
2 / 7 / 33
76.1% KP
8,992
7.6% share
10,337g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
