Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 70 days ago
14 / 2 / 6
K / D / A
60.6%
Kill participation
1,512
Damage / min
14,789g
553.2 gold / min
20
8 placed · 0 cleared
244
9.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPo Gap#EUW
Akali · Top
14 / 2 / 6
60.6% KP
40,422
33% share
14,789g
244 CS · 9.1/m
모르파리우스#2003
Ivern · Jungle
2 / 0 / 22
72.7% KP
13,695
11.2% share
11,411g
142 CS · 5.3/m
HLT Inugami#loser
Yone · Mid
9 / 6 / 6
45.5% KP
35,833
29.2% share
14,175g
257 CS · 9.6/m
Apelka#EUW
Corki · ADC
4 / 7 / 4
24.2% KP
20,446
16.7% share
11,774g
230 CS · 8.6/m
Chowlee#EUW
Nautilus · Support
4 / 7 / 14
54.5% KP
12,138
9.9% share
8,802g
29 CS · 1.1/m
Red side
DefeatZhou Yang Kobs#VEN1
Cho'Gath · Top
2 / 9 / 4
27.3% KP
12,557
14.3% share
7,984g
155 CS · 5.8/m
Nasser#RM3
Lee Sin · Jungle
9 / 9 / 8
77.3% KP
18,057
20.6% share
11,133g
164 CS · 6.1/m
El10#XADOW
Aurelion Sol · Mid
4 / 3 / 13
77.3% KP
21,948
25% share
9,916g
186 CS · 7/m
EXOFENG#KNEEL
Caitlyn · ADC
6 / 6 / 10
72.7% KP
23,621
26.9% share
13,773g
232 CS · 8.7/m
D X D X D X#L AMI
Bard · Support
1 / 6 / 17
81.8% KP
11,517
13.1% share
7,289g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
