Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 69 days ago
10 / 4 / 19
K / D / A
72.5%
Kill participation
1,084.7
Damage / min
14,440g
468.6 gold / min
33
14 placed · 1 cleared
251
8.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStab#6969
Zoe · Top
0 / 3 / 8
34.8% KP
23,915
21.7% share
9,187g
208 CS · 6.7/m
Sinerias#EUW
Master Yi · Jungle
12 / 11 / 3
65.2% KP
25,694
23.3% share
16,554g
212 CS · 6.9/m
YELLOWSUPERCAR87#1481
Sylas · Mid
4 / 7 / 7
47.8% KP
23,082
20.9% share
11,833g
227 CS · 7.4/m
Carl Friedrich#Gauß
Corki · ADC
7 / 7 / 5
52.2% KP
33,129
30% share
14,576g
249 CS · 8.1/m
kero ü nehar#EUW
Alistar · Support
0 / 12 / 12
52.2% KP
4,537
4.1% share
7,225g
22 CS · 0.7/m
Red side
VictoryDivine#real7
Vayne · Top
3 / 6 / 7
25% KP
15,791
12% share
10,295g
187 CS · 6.1/m
EL BAIFO#cpev
Fiddlesticks · Jungle
5 / 5 / 18
57.5% KP
25,405
19.3% share
12,890g
193 CS · 6.3/m
Po Gap#EUW
Galio · Mid
10 / 4 / 19
72.5% KP
33,428
25.4% share
14,440g
251 CS · 8.1/m
EXOFENG#KNEEL
Kalista · ADC
21 / 3 / 7
70% KP
46,928
35.7% share
22,458g
307 CS · 10/m
May#ence
Rell · Support
1 / 5 / 28
72.5% KP
9,912
7.5% share
10,134g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
