Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 69 days ago
17 / 3 / 3
K / D / A
55.6%
Kill participation
1,295.3
Damage / min
15,611g
669.5 gold / min
14
7 placed · 0 cleared
231
9.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv RamyAura#21104
Teemo · Top
1 / 5 / 1
15.4% KP
9,307
13.7% share
8,032g
183 CS · 7.8/m
Zanzarah#1996
Poppy · Jungle
3 / 9 / 2
38.5% KP
7,952
11.7% share
9,042g
144 CS · 6.2/m
Kylian Dictator#123
Lucian · Mid
2 / 9 / 3
38.5% KP
20,523
30.2% share
9,240g
174 CS · 7.5/m
Looki#KCB
Syndra · ADC
4 / 5 / 2
46.2% KP
17,955
26.5% share
9,697g
188 CS · 8.1/m
Shaolint Nunu#00000
Nunu & Willump · Support
3 / 8 / 6
69.2% KP
12,137
17.9% share
7,568g
31 CS · 1.3/m
Red side
Victoryanteno#PT1
Cassiopeia · Top
2 / 3 / 3
13.9% KP
11,742
12.6% share
10,005g
227 CS · 9.7/m
Rhilech#15105
Vi · Jungle
9 / 1 / 12
58.3% KP
21,991
23.6% share
12,011g
178 CS · 7.6/m
Po Gap#EUW
Akali · Mid
17 / 3 / 3
55.6% KP
30,203
32.4% share
15,611g
231 CS · 9.9/m
Miguel Diaz#CKWIN
Zeri · ADC
6 / 4 / 5
30.6% KP
21,020
22.6% share
13,616g
260 CS · 11.2/m
Mun Hyeon jun#3060
Yuumi · Support
2 / 2 / 16
50% KP
8,201
8.8% share
7,840g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
