Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 69 days ago
11 / 4 / 7
K / D / A
60%
Kill participation
1,223.2
Damage / min
15,288g
533 gold / min
25
8 placed · 1 cleared
261
9.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPo Gap#EUW
Akali · Top
11 / 4 / 7
60% KP
35,085
36.2% share
15,288g
261 CS · 9.1/m
Eryx#2009
Viego · Jungle
13 / 3 / 6
63.3% KP
26,639
27.4% share
15,824g
218 CS · 7.6/m
Exanguer#WEI
Anivia · Mid
2 / 1 / 14
53.3% KP
16,618
17.1% share
11,380g
225 CS · 7.8/m
ShadowZerô#2805
Soraka · ADC
4 / 5 / 13
56.7% KP
8,935
9.2% share
11,492g
177 CS · 6.2/m
Sleepin all Day#EUW
Thresh · Support
0 / 5 / 20
66.7% KP
9,770
10.1% share
8,324g
41 CS · 1.4/m
Red side
DefeatSplash#0 1
Pantheon · Top
3 / 11 / 3
33.3% KP
21,855
20.9% share
9,517g
192 CS · 6.7/m
Shaolin Nunu#00000
Nunu & Willump · Jungle
1 / 4 / 8
50% KP
11,253
10.8% share
10,660g
214 CS · 7.5/m
ANDA#RIEL
Tristana · Mid
7 / 6 / 4
61.1% KP
30,378
29.1% share
13,820g
264 CS · 9.2/m
Nightmares#lol
Xerath · ADC
5 / 3 / 6
61.1% KP
32,479
31.1% share
11,851g
236 CS · 8.2/m
Oscure#PLAY
Leona · Support
2 / 6 / 10
66.7% KP
8,457
8.1% share
7,519g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
