Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 65 days ago
1 / 7 / 10
K / D / A
52.4%
Kill participation
594
Damage / min
10,678g
345.4 gold / min
27
9 placed · 5 cleared
259
8.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatadrianlaneitor#EUW
Ornn · Top
3 / 4 / 3
28.6% KP
11,756
13.1% share
9,555g
205 CS · 6.6/m
wife material#H3ART
Talon · Jungle
5 / 8 / 4
42.9% KP
17,164
19.1% share
12,031g
240 CS · 7.8/m
Po Gap#EUW
Galio · Mid
1 / 7 / 10
52.4% KP
18,363
20.5% share
10,678g
259 CS · 8.4/m
Monkebrain#4922
Vayne · ADC
11 / 6 / 4
71.4% KP
32,386
36.1% share
17,618g
217 CS · 7/m
basil#fan
Fiddlesticks · Support
1 / 3 / 15
76.2% KP
9,971
11.1% share
8,866g
34 CS · 1.1/m
Red side
Victoryanteno#PT1
Ambessa · Top
6 / 4 / 4
35.7% KP
27,533
24% share
14,201g
267 CS · 8.6/m
chasing ghosts#1314
Rengar · Jungle
5 / 6 / 12
60.7% KP
16,605
14.5% share
15,011g
240 CS · 7.8/m
twtv laabuk#0124
Annie · Mid
2 / 5 / 19
75% KP
28,671
25% share
11,949g
231 CS · 7.5/m
Smile#14J
Jhin · ADC
13 / 3 / 10
82.1% KP
31,228
27.2% share
19,742g
281 CS · 9.1/m
Music4U#SONA
Sona · Support
2 / 3 / 20
78.6% KP
10,687
9.3% share
10,511g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
