Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 64 days ago
5 / 8 / 6
K / D / A
47.8%
Kill participation
888.1
Damage / min
11,160g
417.7 gold / min
27
10 placed · 5 cleared
231
8.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylovelovelove#herrr
Camille · Top
10 / 3 / 5
38.5% KP
19,895
17.6% share
13,456g
199 CS · 7.4/m
KING SUMBUL#ZYQX
Bel'Veth · Jungle
10 / 6 / 11
53.8% KP
28,114
24.8% share
15,262g
247 CS · 9.2/m
Secret#6994
Tristana · Mid
7 / 4 / 10
43.6% KP
31,460
27.8% share
12,510g
250 CS · 9.4/m
twtv laabuk#0124
Annie · ADC
11 / 2 / 11
56.4% KP
25,619
22.6% share
14,846g
204 CS · 7.6/m
Elliot#56340
Thresh · Support
1 / 8 / 21
56.4% KP
8,241
7.3% share
8,153g
21 CS · 0.8/m
Red side
DefeataLenny#fieri
Teemo · Top
7 / 9 / 2
39.1% KP
30,655
31.6% share
11,061g
198 CS · 7.4/m
RIZE ENOHADEG#1905
Lee Sin · Jungle
9 / 6 / 4
56.5% KP
20,012
20.6% share
11,636g
178 CS · 6.7/m
Po Gap#EUW
Galio · Mid
5 / 8 / 6
47.8% KP
23,726
24.4% share
11,160g
231 CS · 8.6/m
William4#EUW
Sivir · ADC
1 / 7 / 6
30.4% KP
15,965
16.5% share
10,876g
232 CS · 8.7/m
SQW0Z BAB#DETKA
Leona · Support
1 / 9 / 10
47.8% KP
6,686
6.9% share
7,387g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
