Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 62 days ago
6 / 5 / 22
K / D / A
66.7%
Kill participation
1,273.3
Damage / min
14,430g
430.3 gold / min
28
9 placed · 3 cleared
255
7.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNille#76100
Jayce · Top
10 / 5 / 19
69% KP
33,751
21.1% share
16,871g
277 CS · 8.3/m
ANDA#RIEL
Lee Sin · Jungle
14 / 3 / 14
66.7% KP
26,645
16.7% share
16,228g
178 CS · 5.3/m
Po Gap#EUW
Ahri · Mid
6 / 5 / 22
66.7% KP
42,699
26.7% share
14,430g
255 CS · 7.6/m
Divine#real7
Varus · ADC
11 / 4 / 21
76.2% KP
49,173
30.7% share
19,951g
279 CS · 8.3/m
SQW0Z BAB#DETKA
Thresh · Support
1 / 7 / 28
69% KP
7,704
4.8% share
9,947g
42 CS · 1.3/m
Red side
Defeatanteno#PT1
K'Sante · Top
6 / 10 / 6
50% KP
15,169
13.3% share
11,858g
211 CS · 6.3/m
Venour#EUW
Shyvana · Jungle
7 / 6 / 9
66.7% KP
19,160
16.8% share
14,014g
226 CS · 6.7/m
what if you fly#5424
Taliyah · Mid
2 / 7 / 12
58.3% KP
35,860
31.4% share
13,574g
331 CS · 9.9/m
Ryuk#adc
Yunara · ADC
8 / 10 / 12
83.3% KP
38,408
33.7% share
17,670g
244 CS · 7.3/m
Dekap#EUW
Nautilus · Support
1 / 9 / 18
79.2% KP
5,528
4.8% share
8,749g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
