Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 60 days ago
10 / 5 / 8
K / D / A
51.4%
Kill participation
1,512.3
Damage / min
12,398g
421.5 gold / min
22
9 placed · 1 cleared
243
8.3 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMeetTheWoo1#Mtw
Camille · Top
8 / 5 / 5
37.1% KP
25,999
18% share
12,361g
202 CS · 6.9/m
ABDUCTEDBYALIENS#1725
Hecarim · Jungle
9 / 3 / 9
51.4% KP
31,106
21.6% share
15,149g
256 CS · 8.7/m
Po Gap#EUW
Ahri · Mid
10 / 5 / 8
51.4% KP
44,487
30.8% share
12,398g
243 CS · 8.3/m
ANB SHC#2026
Jhin · ADC
6 / 5 / 9
42.9% KP
21,736
15.1% share
13,362g
233 CS · 7.9/m
rawrben7#TwTv
Qiyana · Support
2 / 15 / 16
51.4% KP
21,003
14.6% share
9,785g
27 CS · 0.9/m
Red side
VictoryOHH FERRÁN#MVP
Gnar · Top
1 / 8 / 5
18.2% KP
20,554
14.9% share
10,504g
231 CS · 7.9/m
i cnat spel#777
Karthus · Jungle
13 / 7 / 5
54.5% KP
38,365
27.9% share
15,425g
262 CS · 8.9/m
detdert mid acc#RANK1
Nasus · Mid
11 / 5 / 4
45.5% KP
42,107
30.6% share
17,075g
238 CS · 8.1/m
Strode#1508
Caitlyn · ADC
5 / 7 / 7
36.4% KP
23,625
17.2% share
14,401g
252 CS · 8.6/m
Giyuu zzz#EUW2
Nautilus · Support
3 / 8 / 19
66.7% KP
12,977
9.4% share
9,504g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
