Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 59 days ago
5 / 8 / 11
K / D / A
36.4%
Kill participation
926.4
Damage / min
11,881g
437.1 gold / min
22
10 placed · 2 cleared
203
7.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHobbi#123
Darius · Top
8 / 4 / 6
31.8% KP
28,923
23.7% share
12,772g
222 CS · 8.2/m
Lyn#X18Z
Talon · Jungle
24 / 4 / 5
65.9% KP
37,833
30.9% share
17,854g
215 CS · 7.9/m
Po Gap#EUW
Cassiopeia · Mid
5 / 8 / 11
36.4% KP
25,182
20.6% share
11,881g
203 CS · 7.5/m
POPESTI#LRDNI
Hwei · ADC
7 / 5 / 8
34.1% KP
24,215
19.8% share
12,276g
196 CS · 7.2/m
honor for insta#julia
Janna · Support
0 / 9 / 26
59.1% KP
6,133
5% share
9,637g
28 CS · 1/m
Red side
DefeatYuuzundere2#40555
Gwen · Top
1 / 7 / 6
23.3% KP
14,678
15.1% share
10,750g
181 CS · 6.7/m
Mr Greedy#Mafro
Kha'Zix · Jungle
8 / 8 / 2
33.3% KP
22,273
22.9% share
9,661g
148 CS · 5.4/m
kocham azje#caro
Locke · Mid
5 / 10 / 4
30% KP
18,059
18.6% share
8,550g
144 CS · 5.3/m
GEN我会赢PWmidking#mio韩服
Corki · ADC
12 / 7 / 3
50% KP
31,493
32.4% share
17,433g
236 CS · 8.7/m
ZY77 oo 7YZZ#DJIAI
Leona · Support
4 / 12 / 14
60% KP
10,842
11.1% share
8,904g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
