Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 58 days ago
6 / 7 / 4
K / D / A
45.5%
Kill participation
792.8
Damage / min
13,931g
406.7 gold / min
48
18 placed · 2 cleared
232
6.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychains#free
Sylas · Top
14 / 7 / 9
79.3% KP
41,194
29.3% share
16,351g
257 CS · 7.5/m
RaiderGO#TWTV1
Dr. Mundo · Jungle
7 / 1 / 12
65.5% KP
29,505
21% share
17,006g
312 CS · 9.1/m
Barsas#BRAND
Brand · Mid
2 / 2 / 9
37.9% KP
35,622
25.4% share
12,077g
282 CS · 8.2/m
moxokx#EUW
Lucian · ADC
6 / 7 / 8
48.3% KP
27,037
19.3% share
16,733g
262 CS · 7.6/m
BONJOUR L AMI#mio韩服
Milio · Support
0 / 5 / 25
86.2% KP
7,068
5% share
10,011g
23 CS · 0.7/m
Red side
Defeatdetdert top acc#RANK1
Gnar · Top
5 / 7 / 0
22.7% KP
35,283
24.3% share
14,314g
283 CS · 8.3/m
Po Gap#EUW
Lee Sin · Jungle
6 / 7 / 4
45.5% KP
27,153
18.7% share
13,931g
232 CS · 6.8/m
MagiFelix5#EUW
Darius · Mid
3 / 4 / 3
27.3% KP
12,576
8.6% share
12,482g
279 CS · 8.1/m
c0st0m#dane
Viktor · ADC
7 / 6 / 5
54.5% KP
57,515
39.5% share
15,460g
294 CS · 8.6/m
Inverted Enoch#EUW
Bard · Support
1 / 5 / 7
36.4% KP
12,958
8.9% share
8,804g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
